First commit
This commit is contained in:
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25
.config/bspwm/bspwmrc
Executable file
25
.config/bspwm/bspwmrc
Executable file
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#! /bin/sh
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nitrogen --restore
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pkill polybar
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polybar &
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pgrep -x sxhkd > /dev/null || sxhkd &
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bspc monitor -d I II III IV
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bspc config border_width 2
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bspc config window_gap 12
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bspc config split_ratio 0.52
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bspc config borderless_monocle true
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bspc config gapless_monocle true
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picom --experimental-backends
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#bspc rule -a Gimp desktop='^8' state=floating follow=on
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#bspc rule -a Chromium desktop='^2'
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#bspc rule -a mplayer2 state=floating
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#bspc rule -a Kupfer.py focus=on
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#bspc rule -a Screenkey manage=off
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515
.config/picom/picom.conf
Normal file
515
.config/picom/picom.conf
Normal file
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# Pretty much copied from Axarva's configs
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#################################
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# Corners #
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#################################
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# requires: https://github.com/sdhand/compton
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corner-radius = 12;
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rounded-corners-exclude = [
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#"window_type = 'toolbar'",
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"class_g = 'eww-bar'",
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"class_g = 'eww-powermenu'",
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"class_g = 'Rofi'",
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#"class_g = 'Tint2'",
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"name = 'Notification area'",
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#"class_g = 'kitty'",
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#"class_g = 'Alacritty'",
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"class_g = 'Polybar'",
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"class_g = 'code-oss'",
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"class_g = 'firefox'",
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"class_g = 'Thunderbird'",
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"class_g = 'Eww'",
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];
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round-borders = 1;
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round-borders-exclude = [
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#"class_g = 'TelegramDesktop'",
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];
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# Specify a list of border width rules, in the format `PIXELS:PATTERN`,
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# Note we don't make any guarantee about possible conflicts with the
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# border_width set by the window manager.
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#
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# example:
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# round-borders-rule = [ "2:class_g = 'URxvt'" ];
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#
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round-borders-rule = [
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"3:class_g = 'XTerm'",
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"3:class_g = 'URxvt'",
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#"10:class_g = 'Alacritty'",
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"15:class_g = 'Signal'"
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];
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#################################
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# Shadows #
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#################################
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# Enabled client-side shadows on windows. Note desktop windows
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# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
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# unless explicitly requested using the wintypes option.
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#
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#shadow = false
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shadow = false;
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# The blur radius for shadows, in pixels. (defaults to 12)
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# shadow-radius = 12
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shadow-radius = 12;
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# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
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shadow-opacity = 0.75
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# The left offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-x = -15
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shadow-offset-x = -15;
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# The top offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-y = -15
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shadow-offset-y = -15;
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# Avoid drawing shadows on dock/panel windows. This option is deprecated,
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# you should use the *wintypes* option in your config file instead.
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#
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# no-dock-shadow = false
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# Don't draw shadows on drag-and-drop windows. This option is deprecated,
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# you should use the *wintypes* option in your config file instead.
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#
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# no-dnd-shadow = false
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# Red color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-red = 0
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# Green color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-green = 0
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# Blue color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-blue = 0
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# Do not paint shadows on shaped windows. Note shaped windows
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# here means windows setting its shape through X Shape extension.
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# Those using ARGB background is beyond our control.
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# Deprecated, use
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# shadow-exclude = 'bounding_shaped'
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# or
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# shadow-exclude = 'bounding_shaped && !rounded_corners'
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# instead.
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#
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# shadow-ignore-shaped = ''
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# Specify a list of conditions of windows that should have no shadow.
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#
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# examples:
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# shadow-exclude = "n:e:Notification";
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#
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# shadow-exclude = []
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shadow-exclude = [
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"name = 'Notification'",
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"class_g = 'Conky'",
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"class_g ?= 'Notify-osd'",
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"class_g = 'Cairo-clock'",
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"class_g = 'slop'",
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"class_g = 'Polybar'",
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"_GTK_FRAME_EXTENTS@:c"
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];
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# Specify a X geometry that describes the region in which shadow should not
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# be painted in, such as a dock window region. Use
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# shadow-exclude-reg = "x10+0+0"
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# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
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#
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# shadow-exclude-reg = ""
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# Crop shadow of a window fully on a particular Xinerama screen to the screen.
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# xinerama-shadow-crop = false
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#################################
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# Fading #
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#################################
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# Fade windows in/out when opening/closing and when opacity changes,
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# unless no-fading-openclose is used.
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# fading = false
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fading = true;
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# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
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# fade-in-step = 0.028
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fade-in-step = 0.015;
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# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
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# fade-out-step = 0.03
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fade-out-step = 0.1;
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# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
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fade-delta = 10
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# Specify a list of conditions of windows that should not be faded.
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# don't need this, we disable fading for all normal windows with wintypes: {}
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fade-exclude = [
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#"class_g = 'slop'" # maim
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]
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# Do not fade on window open/close.
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# no-fading-openclose = false
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# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
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# no-fading-destroyed-argb = false
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#################################
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# Transparency / Opacity #
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#################################
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# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
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# inactive-opacity = 1
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inactive-opacity = 1;
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# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
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# frame-opacity = 1.0
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frame-opacity = 1.0;
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# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
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# menu-opacity = 1.0
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# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
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# inactive-opacity-override = true
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inactive-opacity-override = false;
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# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
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active-opacity = 1;
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# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
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# inactive-dim = 0.0
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# Specify a list of conditions of windows that should always be considered focused.
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# focus-exclude = []
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focus-exclude = [
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"class_g = 'Cairo-clock'",
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"class_g = 'Bar'", # lemonbar
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"class_g = 'slop'" # maim
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];
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# Use fixed inactive dim value, instead of adjusting according to window opacity.
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# inactive-dim-fixed = 1.0
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# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
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# like `50:name *= "Firefox"`. picom-trans is recommended over this.
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# Note we don't make any guarantee about possible conflicts with other
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# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
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# example:
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# opacity-rule = [ "80:class_g = 'URxvt'" ];
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#
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# opacity-rule = []
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opacity-rule = [
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"100:name = 'Dunst'", # lemonbar
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"10:class_g = 'eww-blur_full'", # maim
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#"100:class_g = 'XTerm'",
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#"100:class_g = 'URxvt'",
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"80:class_g = 'Alacritty'",
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#"60:class_g = 'eww-player'",
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"100:class_g = 'Tint2'"
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#"80:class_g = 'Polybar'",
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#"100:class_g = 'code-oss'",
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#"100:class_g = 'Meld'",
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#"70:class_g = 'TelegramDesktop'",
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#"90:class_g = 'Joplin'",
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#"100:class_g = 'firefox'",
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#"80:class_g = 'Spotify'"
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];
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#################################
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# Background-Blurring #
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#################################
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# Parameters for background blurring, see the *BLUR* section for more information.
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# blur-method = "dual_kawase"
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# blur-size = 12
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#
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# blur-deviation = false
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# Blur background of semi-transparent / ARGB windows.
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#
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# blur-background = true;
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# Blur background of windows when the window frame is not opaque.
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# Implies:
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# blur-background
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# Bad in performance, with driver-dependent behavior. The name may change.
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#
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# blur-background-frame = false;
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# Use fixed blur strength rather than adjusting according to window opacity.
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# blur-background-fixed = false;
|
||||
|
||||
|
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# Specify the blur convolution kernel, with the following format:
|
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# example:
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# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
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#
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# blur-kern = ''
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# blur-kern = "3x3box";
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animations=true;
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#fade-out-step = 1;
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fade-delta= 5;
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|
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blur: {
|
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# requires: https://github.com/ibhagwan/picom
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method = "dual_kawase";
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#method = "kernel";
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strength = 10;
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deviation =1.0;
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# kernel = "11x11gaussian";
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background = false;
|
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background-frame = false;
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background-fixed = false;
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||||
kern = "3x3box";
|
||||
}
|
||||
|
||||
# Exclude conditions for background blur.
|
||||
blur-background-exclude = [
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#"window_type = 'dock'",
|
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#"window_type = 'desktop'",
|
||||
#"class_g = 'URxvt'",
|
||||
"class_g = 'dwm'",
|
||||
#
|
||||
# prevents picom from blurring the background
|
||||
# when taking selection screenshot with `main`
|
||||
# https://github.com/naelstrof/maim/issues/130
|
||||
"class_g = 'slop'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
|
||||
#################################
|
||||
# General Settings #
|
||||
#################################
|
||||
|
||||
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
|
||||
# daemon = false
|
||||
|
||||
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
|
||||
# `xrender` is the default one.
|
||||
#
|
||||
experimental-backends = false;
|
||||
backend = "glx";
|
||||
#backend = "xrender";
|
||||
|
||||
|
||||
# Enable/disable VSync.
|
||||
# vsync = false
|
||||
vsync = false;
|
||||
|
||||
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
|
||||
# dbus = false
|
||||
|
||||
# Try to detect WM windows (a non-override-redirect window with no
|
||||
# child that has 'WM_STATE') and mark them as active.
|
||||
#
|
||||
# mark-wmwin-focused = false
|
||||
mark-wmwin-focused = true;
|
||||
|
||||
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
|
||||
# mark-ovredir-focused = false
|
||||
mark-ovredir-focused = true;
|
||||
|
||||
# Try to detect windows with rounded corners and don't consider them
|
||||
# shaped windows. The accuracy is not very high, unfortunately.
|
||||
#
|
||||
# detect-rounded-corners = false
|
||||
detect-rounded-corners = true
|
||||
|
||||
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
|
||||
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
|
||||
#
|
||||
# detect-client-opacity = false
|
||||
detect-client-opacity = true;
|
||||
|
||||
# Specify refresh rate of the screen. If not specified or 0, picom will
|
||||
# try detecting this with X RandR extension.
|
||||
#
|
||||
# refresh-rate = 60
|
||||
refresh-rate = 0
|
||||
|
||||
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
|
||||
# boost performance. This should not be used with
|
||||
# vsync drm/opengl/opengl-oml
|
||||
# as they essentially does sw-opti's job already,
|
||||
# unless you wish to specify a lower refresh rate than the actual value.
|
||||
#
|
||||
# sw-opti =
|
||||
|
||||
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
||||
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
||||
# provided that the WM supports it.
|
||||
#
|
||||
# use-ewmh-active-win = false
|
||||
|
||||
# Unredirect all windows if a full-screen opaque window is detected,
|
||||
# to maximize performance for full-screen windows. Known to cause flickering
|
||||
# when redirecting/unredirecting windows. paint-on-overlay may make the flickering less obvious.
|
||||
#
|
||||
# unredir-if-possible = false
|
||||
|
||||
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
|
||||
# unredir-if-possible-delay = 0
|
||||
|
||||
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
|
||||
# unredir-if-possible-exclude = []
|
||||
|
||||
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
|
||||
# in the same group focused at the same time.
|
||||
#
|
||||
# detect-transient = false
|
||||
detect-transient = true
|
||||
|
||||
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
||||
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
|
||||
# detect-transient is enabled, too.
|
||||
#
|
||||
# detect-client-leader = false
|
||||
detect-client-leader = true
|
||||
|
||||
# Resize damaged region by a specific number of pixels.
|
||||
# A positive value enlarges it while a negative one shrinks it.
|
||||
# If the value is positive, those additional pixels will not be actually painted
|
||||
# to screen, only used in blur calculation, and such. (Due to technical limitations,
|
||||
# with use-damage, those pixels will still be incorrectly painted to screen.)
|
||||
# Primarily used to fix the line corruption issues of blur,
|
||||
# in which case you should use the blur radius value here
|
||||
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
|
||||
# with a 5x5 one you use `--resize-damage 2`, and so on).
|
||||
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
|
||||
#
|
||||
# resize-damage = 1
|
||||
|
||||
# Specify a list of conditions of windows that should be painted with inverted color.
|
||||
# Resource-hogging, and is not well tested.
|
||||
#
|
||||
# invert-color-include = []
|
||||
|
||||
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
|
||||
# Might cause incorrect opacity when rendering transparent content (but never
|
||||
# practically happened) and may not work with blur-background.
|
||||
# My tests show a 15% performance boost. Recommended.
|
||||
#
|
||||
# glx-no-stencil = false
|
||||
|
||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||
# Probably could improve performance on rapid window content changes,
|
||||
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
|
||||
# Recommended if it works.
|
||||
#
|
||||
# glx-no-rebind-pixmap = false
|
||||
|
||||
# Disable the use of damage information.
|
||||
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
|
||||
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
|
||||
# The opposing option is use-damage
|
||||
#
|
||||
# no-use-damage = false
|
||||
use-damage = true
|
||||
|
||||
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
||||
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
||||
# with GLX backend for some users.
|
||||
#
|
||||
# xrender-sync-fence = false
|
||||
|
||||
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
|
||||
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
|
||||
# in the source tree for examples.
|
||||
#
|
||||
# glx-fshader-win = ''
|
||||
|
||||
# Force all windows to be painted with blending. Useful if you
|
||||
# have a glx-fshader-win that could turn opaque pixels transparent.
|
||||
#
|
||||
# force-win-blend = false
|
||||
|
||||
# Do not use EWMH to detect fullscreen windows.
|
||||
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
|
||||
#
|
||||
# no-ewmh-fullscreen = false
|
||||
|
||||
# Dimming bright windows so their brightness doesn't exceed this set value.
|
||||
# Brightness of a window is estimated by averaging all pixels in the window,
|
||||
# so this could comes with a performance hit.
|
||||
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
|
||||
#
|
||||
# max-brightness = 1.0
|
||||
|
||||
# Make transparent windows clip other windows like non-transparent windows do,
|
||||
# instead of blending on top of them.
|
||||
#
|
||||
# transparent-clipping = false
|
||||
|
||||
# Set the log level. Possible values are:
|
||||
# "trace", "debug", "info", "warn", "error"
|
||||
# in increasing level of importance. Case doesn't matter.
|
||||
# If using the "TRACE" log level, it's better to log into a file
|
||||
# using *--log-file*, since it can generate a huge stream of logs.
|
||||
#
|
||||
# log-level = "debug"
|
||||
log-level = "info";
|
||||
|
||||
# Set the log file.
|
||||
# If *--log-file* is never specified, logs will be written to stderr.
|
||||
# Otherwise, logs will to written to the given file, though some of the early
|
||||
# logs might still be written to the stderr.
|
||||
# When setting this option from the config file, it is recommended to use an absolute path.
|
||||
#
|
||||
# log-file = '/path/to/your/log/file'
|
||||
|
||||
# Show all X errors (for debugging)
|
||||
# show-all-xerrors = false
|
||||
|
||||
# Write process ID to a file.
|
||||
# write-pid-path = '/path/to/your/log/file'
|
||||
|
||||
# Window type settings
|
||||
#
|
||||
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
|
||||
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
|
||||
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
|
||||
# "tooltip", "notification", "combo", and "dnd".
|
||||
#
|
||||
# Following per window-type options are available: ::
|
||||
#
|
||||
# fade, shadow:::
|
||||
# Controls window-type-specific shadow and fade settings.
|
||||
#
|
||||
# opacity:::
|
||||
# Controls default opacity of the window type.
|
||||
#
|
||||
# focus:::
|
||||
# Controls whether the window of this type is to be always considered focused.
|
||||
# (By default, all window types except "normal" and "dialog" has this on.)
|
||||
#
|
||||
# full-shadow:::
|
||||
# Controls whether shadow is drawn under the parts of the window that you
|
||||
# normally won't be able to see. Useful when the window has parts of it
|
||||
# transparent, and you want shadows in those areas.
|
||||
#
|
||||
# redir-ignore:::
|
||||
# Controls whether this type of windows should cause screen to become
|
||||
# redirected again after been unredirected. If you have unredir-if-possible
|
||||
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
||||
# you can set this to `true`.
|
||||
#
|
||||
wintypes:
|
||||
{
|
||||
normal = { full-shadow = true; };
|
||||
menu = { full-shadow = true; };
|
||||
tooltip = { fade = true; shadow = false; focus = true;};
|
||||
dock = { shadow = false; };
|
||||
dnd = { shadow = false; };
|
||||
popup_menu = { full-shadow = true; };
|
||||
utility = { full-shadow = true; };
|
||||
toolbar = { full-shadow = true; };
|
||||
notification = { opacity = 1; }
|
||||
};
|
||||
|
192
.config/polybar/config.ini
Normal file
192
.config/polybar/config.ini
Normal file
|
@ -0,0 +1,192 @@
|
|||
;==========================================================
|
||||
;
|
||||
;
|
||||
; ██████╗ ██████╗ ██╗ ██╗ ██╗██████╗ █████╗ ██████╗
|
||||
; ██╔══██╗██╔═══██╗██║ ╚██╗ ██╔╝██╔══██╗██╔══██╗██╔══██╗
|
||||
; ██████╔╝██║ ██║██║ ╚████╔╝ ██████╔╝███████║██████╔╝
|
||||
; ██╔═══╝ ██║ ██║██║ ╚██╔╝ ██╔══██╗██╔══██║██╔══██╗
|
||||
; ██║ ╚██████╔╝███████╗██║ ██████╔╝██║ ██║██║ ██║
|
||||
; ╚═╝ ╚═════╝ ╚══════╝╚═╝ ╚═════╝ ╚═╝ ╚═╝╚═╝ ╚═╝
|
||||
;
|
||||
;
|
||||
; To learn more about how to configure Polybar
|
||||
; go to https://github.com/polybar/polybar
|
||||
;
|
||||
; The README contains a lot of information
|
||||
;
|
||||
;==========================================================
|
||||
|
||||
[colors]
|
||||
background = #282A2E
|
||||
background-alt = #373B41
|
||||
foreground = #C5C8C6
|
||||
primary = #F0C674
|
||||
secondary = #8ABEB7
|
||||
alert = #A54242
|
||||
disabled = #707880
|
||||
|
||||
[bar/example]
|
||||
width = 99%
|
||||
offset-x = 0.5%
|
||||
height = 16pt
|
||||
radius = 6
|
||||
|
||||
; dpi = 96
|
||||
|
||||
background = ${colors.background}
|
||||
foreground = ${colors.foreground}
|
||||
|
||||
line-size = 3pt
|
||||
|
||||
border-size = 4pt
|
||||
border-color = #00000000
|
||||
|
||||
padding-left = 0
|
||||
padding-right = 1
|
||||
|
||||
module-margin = 1
|
||||
|
||||
separator = |
|
||||
separator-foreground = ${colors.disabled}
|
||||
|
||||
font-0 = monospace;2
|
||||
|
||||
modules-left = xworkspaces xwindow
|
||||
modules-right = filesystem pulseaudio memory cpu wlan battery date
|
||||
|
||||
cursor-click = pointer
|
||||
cursor-scroll = ns-resize
|
||||
|
||||
enable-ipc = true
|
||||
|
||||
; tray-position = right
|
||||
|
||||
; wm-restack = generic
|
||||
; wm-restack = bspwm
|
||||
; wm-restack = i3
|
||||
|
||||
; override-redirect = true
|
||||
|
||||
[module/xworkspaces]
|
||||
type = internal/xworkspaces
|
||||
|
||||
label-active = %name%
|
||||
label-active-background = ${colors.background-alt}
|
||||
label-active-underline= ${colors.primary}
|
||||
label-active-padding = 1
|
||||
|
||||
label-occupied = %name%
|
||||
label-occupied-padding = 1
|
||||
|
||||
label-urgent = %name%
|
||||
label-urgent-background = ${colors.alert}
|
||||
label-urgent-padding = 1
|
||||
|
||||
label-empty = %name%
|
||||
label-empty-foreground = ${colors.disabled}
|
||||
label-empty-padding = 1
|
||||
|
||||
[module/xwindow]
|
||||
type = internal/xwindow
|
||||
label = %title:0:30:...%
|
||||
|
||||
[module/filesystem]
|
||||
type = internal/fs
|
||||
interval = 25
|
||||
|
||||
mount-0 = /
|
||||
|
||||
label-mounted = %{F#F0C674}%mountpoint%%{F-} %percentage_used%%
|
||||
|
||||
label-unmounted = %mountpoint% not mounted
|
||||
label-unmounted-foreground = ${colors.disabled}
|
||||
|
||||
[module/pulseaudio]
|
||||
type = internal/pulseaudio
|
||||
|
||||
format-volume-prefix = "VOL "
|
||||
format-volume-prefix-foreground = ${colors.primary}
|
||||
format-volume = <label-volume>
|
||||
|
||||
label-volume = %percentage%%
|
||||
|
||||
label-muted = muted
|
||||
label-muted-foreground = ${colors.disabled}
|
||||
|
||||
[module/xkeyboard]
|
||||
type = internal/xkeyboard
|
||||
blacklist-0 = num lock
|
||||
|
||||
label-layout = %layout%
|
||||
label-layout-foreground = ${colors.primary}
|
||||
|
||||
label-indicator-padding = 2
|
||||
label-indicator-margin = 1
|
||||
label-indicator-foreground = ${colors.background}
|
||||
label-indicator-background = ${colors.secondary}
|
||||
|
||||
[module/memory]
|
||||
type = internal/memory
|
||||
interval = 2
|
||||
format-prefix = "RAM "
|
||||
format-prefix-foreground = ${colors.primary}
|
||||
label = %percentage_used:2%%
|
||||
|
||||
[module/cpu]
|
||||
type = internal/cpu
|
||||
interval = 2
|
||||
format-prefix = "CPU "
|
||||
format-prefix-foreground = ${colors.primary}
|
||||
label = %percentage:2%%
|
||||
|
||||
[network-base]
|
||||
type = internal/network
|
||||
interval = 5
|
||||
format-connected = <label-connected>
|
||||
format-disconnected = <label-disconnected>
|
||||
label-disconnected = %{F#F0C674}%ifname%%{F#707880} disconnected
|
||||
|
||||
[module/wlan]
|
||||
inherit = network-base
|
||||
interface-type = wireless
|
||||
#label-connected = %{F#F0C674}%ifname%%{F-} %essid% %local_ip%
|
||||
label-connected = %essid%
|
||||
format-connected = <ramp-signal> <label-connected>
|
||||
|
||||
ramp-signal-0 = [ ): ]
|
||||
ramp-signal-1 = [| ]
|
||||
ramp-signal-2 = [|| ]
|
||||
ramp-signal-3 = [||| ]
|
||||
ramp-signal-4 = [||||]
|
||||
|
||||
[module/eth]
|
||||
inherit = network-base
|
||||
interface-type = wired
|
||||
label-connected = %{F#F0C674}%ifname%%{F-} %local_ip%
|
||||
|
||||
[module/date]
|
||||
type = internal/date
|
||||
interval = 1
|
||||
|
||||
date = %H:%M
|
||||
date-alt = %Y-%m-%d %H:%M:%S
|
||||
|
||||
label = %date%
|
||||
label-foreground = ${colors.primary}
|
||||
|
||||
[module/battery]
|
||||
type = internal/battery
|
||||
|
||||
full-at = 99
|
||||
low-at = 5
|
||||
|
||||
battery = BAT0
|
||||
adapter = ADP1
|
||||
|
||||
pull-interval = 1
|
||||
|
||||
[settings]
|
||||
screenchange-reload = true
|
||||
pseudo-transparency = true
|
||||
|
||||
; vim:ft=dosini
|
121
.config/sxhkd/sxhkdrc
Normal file
121
.config/sxhkd/sxhkdrc
Normal file
|
@ -0,0 +1,121 @@
|
|||
#
|
||||
# wm independent hotkeys
|
||||
#
|
||||
|
||||
# terminal emulator
|
||||
super + Return
|
||||
xfce4-terminal
|
||||
|
||||
# program launcher
|
||||
super + @space
|
||||
dmenu_run
|
||||
|
||||
# make sxhkd reload its configuration files:
|
||||
super + Escape
|
||||
pkill -USR1 -x sxhkd
|
||||
|
||||
#
|
||||
# bspwm hotkeys
|
||||
#
|
||||
|
||||
# quit/restart bspwm
|
||||
super + alt + {q,r}
|
||||
bspc {quit,wm -r}
|
||||
|
||||
# close and kill
|
||||
super + {_,shift + }w
|
||||
bspc node -{c,k}
|
||||
|
||||
# alternate between the tiled and monocle layout
|
||||
super + m
|
||||
bspc desktop -l next
|
||||
|
||||
# send the newest marked node to the newest preselected node
|
||||
super + y
|
||||
bspc node newest.marked.local -n newest.!automatic.local
|
||||
|
||||
# swap the current node and the biggest window
|
||||
super + g
|
||||
bspc node -s biggest.window
|
||||
|
||||
#
|
||||
# state/flags
|
||||
#
|
||||
|
||||
# set the window state
|
||||
super + {t,shift + t,s,f}
|
||||
bspc node -t {tiled,pseudo_tiled,floating,fullscreen}
|
||||
|
||||
# set the node flags
|
||||
super + ctrl + {m,x,y,z}
|
||||
bspc node -g {marked,locked,sticky,private}
|
||||
|
||||
#
|
||||
# focus/swap
|
||||
#
|
||||
|
||||
# focus the node in the given direction
|
||||
super + {_,shift + }{h,j,k,l}
|
||||
bspc node -{f,s} {west,south,north,east}
|
||||
|
||||
# focus the node for the given path jump
|
||||
super + {p,b,comma,period}
|
||||
bspc node -f @{parent,brother,first,second}
|
||||
|
||||
# focus the next/previous window in the current desktop
|
||||
super + {_,shift + }c
|
||||
bspc node -f {next,prev}.local.!hidden.window
|
||||
|
||||
# focus the next/previous desktop in the current monitor
|
||||
super + bracket{left,right}
|
||||
bspc desktop -f {prev,next}.local
|
||||
|
||||
# focus the last node/desktop
|
||||
super + {grave,Tab}
|
||||
bspc {node,desktop} -f last
|
||||
|
||||
# focus the older or newer node in the focus history
|
||||
super + {o,i}
|
||||
bspc wm -h off; \
|
||||
bspc node {older,newer} -f; \
|
||||
bspc wm -h on
|
||||
|
||||
# focus or send to the given desktop
|
||||
super + {_,shift + }{1-9,0}
|
||||
bspc {desktop -f,node -d} '^{1-9,10}'
|
||||
|
||||
#
|
||||
# preselect
|
||||
#
|
||||
|
||||
# preselect the direction
|
||||
super + ctrl + {h,j,k,l}
|
||||
bspc node -p {west,south,north,east}
|
||||
|
||||
# preselect the ratio
|
||||
super + ctrl + {1-9}
|
||||
bspc node -o 0.{1-9}
|
||||
|
||||
# cancel the preselection for the focused node
|
||||
super + ctrl + space
|
||||
bspc node -p cancel
|
||||
|
||||
# cancel the preselection for the focused desktop
|
||||
super + ctrl + shift + space
|
||||
bspc query -N -d | xargs -I id -n 1 bspc node id -p cancel
|
||||
|
||||
#
|
||||
# move/resize
|
||||
#
|
||||
|
||||
# expand a window by moving one of its side outward
|
||||
super + alt + {h,j,k,l}
|
||||
bspc node -z {left -20 0,bottom 0 20,top 0 -20,right 20 0}
|
||||
|
||||
# contract a window by moving one of its side inward
|
||||
super + alt + shift + {h,j,k,l}
|
||||
bspc node -z {right -20 0,top 0 20,bottom 0 -20,left 20 0}
|
||||
|
||||
# move a floating window
|
||||
super + {Left,Down,Up,Right}
|
||||
bspc node -v {-20 0,0 20,0 -20,20 0}
|
22
README.md
Normal file
22
README.md
Normal file
|
@ -0,0 +1,22 @@
|
|||
# Katie's Nuggetbook Dotfiles
|
||||
|
||||
This is built for an exceptionally low-end machine. Comically, even.
|
||||
|
||||
**Note:** This is work-in-progress. I really only have the bare essentials at the moment.
|
||||
|
||||
## Information
|
||||
- Distro: Arch Linux
|
||||
- Window Manager: bspwm
|
||||
- Hotkey Manager: shxkd
|
||||
- Bar: polybar
|
||||
|
||||
## Dependancies
|
||||
- xorg
|
||||
- bspwm
|
||||
- shxkd
|
||||
- polybar
|
||||
- picom-ibhagwan-git (AUR)
|
||||
- xfce4-terminal
|
||||
- lightdm
|
||||
- lightdm-gtk-greeter (or your preference)
|
||||
- dmenu
|
Loading…
Reference in a new issue